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从隔壁转一篇文章,jitter是如何被发现,被公认的,小白译
偶尔读到一篇美国著名音响评论家,音响专业人士Robert Harley (TAS的主编)写的文章Time is Everything (时间就是一切). 里面有一大段是讲述人们是如何从对jitter一无所知,到最终公认jitter的经历,我觉得很有启示性,在这里选译出来,给大家参考.
大家知道,在数码音频刚问世的阶段,整个音响界普遍大声为数码音频叫好,认为模拟音频可以马上走进历史垃圾堆了. 当时的人们因为还看不到数码音频的缺点,普遍认为数码音频是完美的.
在文章里,Robert Harley这样写道:
The advent of digital audio was heralded by proclamations that the sound-quality variability inherent in analog systems was a thing of the past. Once an audio signal had been digitized, the conventional wisdom held, it was immune to degradation. If the bits were the same, the sound was the same. Digital audio either worked perfectly, or it didn’t work at all.
数码音频的诞生使得很多人认为,模拟音频系统里的音质可变性(音质会逐渐劣化的现象)会成为历史. 一旦一个音频信号被数字化,人们普遍认为,它的音质就不会再劣化. 只要数码的比特数保持不变,声音就是不变的. 数码音频要么将完美地工作,要么就根本不能工作(错误).
This was, at first glance, a startling advancement over analog systems, which introduced slight (or not so slight) cumulative distortions at every turn. Put an analog signal down a piece of wire and it degrades, not to mention subjecting the signal to every other component in the signal path.
初看起来,数码音频的这个特点,使得它对于模拟音频系统来说,是一个巨大的进步. 模拟音频系统会引入失真,并且失真会逐步累加. 将一个模拟音频信号引入一根导线,它就开始劣化,更不用说将信号引入HI-FI系统中的其他音响器件.
But beginning in the mid-1980s critical listeners reported hearing differences where none should have existed.1 Using observational listening techniques, audiophiles noticed musically significant variations between coaxial and TosLink connections, brands of digital cables, and even in the directionality of digital cables themselves. It was an easy matter to prove that the bitstreams were identical—how could the sound change? If the sound is different then the signals must also be different, but in what way were the signals different? What was this mysterious “X factor” that caused identical digital bitstreams to exhibit an analog-like variability?
但从八十年代中期开始,一些细心的听众开始注意到,他们听到了原本不该存在的音质差异. 音响发烧友们注意到同轴和光纤连接会造成显著的音质差异,并且不同品牌的数字线,甚至数字线的不同接线方向,都引起音质的不同. 很容易验证,不论是什么情况,数字音频流是相同的. 那么怎么可能音质不同呢? 假如听到的声音不同,那音频信号肯定是不同的. 但信号怎么会不同呢? 这个神秘的,造成相同的数字流竟然会出来不同音质的"X因素"是什么呢? |
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